“Saint City Sinners” is a fun, straightforward farce in a noir setting.
Gameplay: The gameplay is choice-based, and I found in my one-and-a-half playthroughs that the branches mostly determined the order of the scenes rather than their content. (The main exception is that the walkthrough indicates that it’s possible to reach the end without securing all the evidence, but I never had a problem finding it.) That’s not a problem for a game like this, where the desultory mystery is mostly an excuse for showing off some comedic scenes. Still, it did feel as a player that I had control over the course of the game, and I didn’t feel frustrated or railroaded. 5/10.
Mechanics: The game is simple and straightforward. There’s not a lot of state to it, but it’s a light, comedic game that doesn’t need it. 5/10.
Presentation: The main draw of the game is its comedy, and it is legitimately funny. It’s full of fourth-wall-breaking and absurdist humor that’s executed well throughout. It reminded in tone or even style to the Tick franchise, including it’s protagonist’s hammy obsession with justice. Absurdism gets old quickly, though, and my experience was that the game was a bit too long to sustain it. There were a couple of minor issues, such as the in-game title’s differing from its official one and a coding error on returning to the title screen from the credit, but they weren’t enough to derail the comedy. 6/10.
You might be interested in this game if: You’re looking for a short, funny game with absurdist humor.
Score: 5