“Flygskam,” meaning “flight shame,” is a Swedish environmental movement to encourage fewer flights. As such, the narrator of “Flygskam Simulator” takes a bus through Europe.
Gameplay: There’s not much to the game. After starting out in London, the narrator has a series of short encounters on ths bus, and that’s it. There’s no real narrative or character interactions; it’s just a series of brief, low-stakes vignettes. There isn’t much to do in the game, and there’s no compelling reason at any point in the game to keep playing. 3/10.
Mechanics: The choices might as well be random, but there’s still no goal you’re working towards or any narrative you’re unwinding. You’re on a bus. Sometimes some minor things happen; usually they don’t. 3/10.
Presentation: The prose in the game is fine but unremarkable, and it doesn’t create any motivation to keep playing. 3/10.
You might be interested in this game if: You want a brief, comfortable, slice-of-life game.