“Remedial Witchcraft” is an uncomplicated but rewarding game with clever puzzles.
Gameplay: The game is a straightforward, puzzle-based one in which the player gathers some required items with the aid of magic. The puzzles themselves are interesting but not particularly difficult. Although the genre of lightly-comedic fantasy is a very familiar one in IF, the game’s solid puzzles and clever ending make it stand out. 7/10.
Mechanics: The puzzles in the game are reasonable and well-clued, and they invoke the theme of the game without relying so much on the magic system to make them illogical or obtuse. The magic encountered in the game (e.g., the rock) is also more varied than, say, the familiar spellcasting system of the old Infocom games. 7/10.
Presentation: There are a few typos (e.g., a missing line break following READ RUNE), but nothing substantial. During my playthrough, the magic word required to solve the rune puzzle was somehow unavailable well past the point when the puzzle should have already been solved. (It was eventually available, but I don’t know what triggered the change.) The text is solid and reflects the light tone of the game. 6/10.
You might be interested in this game if: You like light puzzle games.