“Enceladus” is a medium-length game that, despite containing a fair number of puzzles, is about the interactions among its characters.

Gameplay: The game is a broad farce in space, with the ridiculous premise that a werewolf is on board the protagonist’s spaceship. There are some complications to that plot that arise later in the story, but the main appeal of the game is the interactions among the ship’s crew, with the lighthearted and almost desultory plot being the means of pushing those interactions along. Gameplay is generally smooth, though there were some minor parsing issues, such as some adjectives not being recognized. 6/10.

Mechanics: Although the game is not particularly long, it does have a variety of locations to explore. The puzzles are easy and strongly clued, and almost all involve using an inventory item in the right place or invoking the protagonist’s special ability. 6/10.

Presentation: The dialogue in the game is consistently strong. There is a genuine camaraderie among the crew, and the conversations all sound genuine. It’s a funny game, but even the jokes that didn’t land for me personally still maintained that tone of light workplace banter among colleagues.

The game is also remarkable for being a space comedy but having a significantly different tone and comedic style than the Hitchhiker’s Guide to the Galaxy series; it is its own thing. In fact, it might be better suited to something like a podcast or short story; while the game is legitimately interactive, its main focus is the interactions among the different characters rather than the exploits of the particular one you control as the player. 8/10.

You might be interested in this game if: You like space comedies.

Score: 7

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