Each-uisge is a choice-based game about the narrator’s interaction with a kelpie, a mythological water spirit that can take the shape of a horse.
Gameplay: The game uses the Choice of Games engine, with the player selecting an option from a list of about four or five at each decision point in the game. The story is a straightforward one with elements taken from Scottish folklore, and its ultimate resolution depends on the player’s actions 5/10.
Mechanics: There are several options presented at each decision point throughout the game, leading to multiple plot branches and endings. There are a few stats listed for the character, but they seem (or, at least, did in my playthrough) to be more of an indication of the protagonist’s state of mind rather than a factor influencing his or her current actions. 5/10.
Presentation: The game embellishes the folklore off which it’s based with more setting and character details. The writing is solid and matches its folklore background, but I didn’t find the story itself particularly deep or compeling. 5/10.
You might be interested in this game if: You’re interested in Scottish folklore.
Score: 5