As a prize in last year’s IFComp, mathbrush kindly offered to write a short game set in the universe of my own game, “The Owl Consults.” The result is “The Origin of Madame Time,” a puzzle-centric parser game about saving a group of superheroes and supervillains from an imminent nuclear explosion. Since it was inspired by my own game and I was an enthusiastic playtester for it, I can’t claim to be even remotely objective about it. Instead, I’ll simply say that it’s a great game by a great author, and I happily recommend it.
Mechanics: Do stuff!
Tilt: It’s great!