This game is presented as a classroom exercise in shipping and trading, analogous in mechanics to economics games like “Iron Dragon” and analogous in tone to old 80s games like “Oregon Trail” (without the minigames or random dysentery). You travel around Canada buying and selling various goods for a profit, and that seems to be it.

Gameplay: The game is choice-based, with your choices boiling down to deciding which city to visit next and which goods to buy and sell there. Of course, there are different goods available and different in each city. Maybe I didn’t play long enough in the game to get to the punchline or surprise reveal, but the game does seem to be a straight simulation: buy goods cheaply in one city, then sell them for a profit elsewhere. It’s not very interesting, despite the author’s efforts to improve the presentation. 2/10.

Mechanics: In addition to maintaining your inventory, you also have to manage time and fuel for your truck. Beyond that, though, playing the game is just a matter of navigating menus to find the best possible trades. The game is slow-moving due to its interface, which itself has problems; even though it uses a simple a choice-based system, the game often has spurious options on the menu that have a toggle to click on but no text. 3/10.

Presentation: The conceit that the game is a classroom exercise is well-executed. There are creative touches throughout the game, like the random dreams each night and the different tourist destinations in each town. Still, the game is ultimately a trading simulation with a clunky interface. 4/10.

You might be interested in this game if: You played this sort of simulation in school as a kid, or you have a particular interest in Canada.

Score: 3

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